So, here it is, the first Patreon-backed ROM corruption, and it's well.
.
.
this.
This is an unlicensed , poorly ported, pirate of a 16-bit Tom and Jerry game for the Russian NES clone, the Dendy.
Also, this ROM corruption is brought to you by the my only patron, Tom.
K.
I think he wanted me to suffer with this particular game, that jerk, anyway.
.
.
.
Anyway, this game plays as bad as it looks.
The coding quality reminds me fondly of corrupting through Action 52.
Remember that”game?” Oh what fun that was.
.
.
.
It gets better though as this was made for a fucking DENDY, which means I had to record this fucker in PAL.
By the way, there's no hurt or death animations, just.
.
.
.
flashy.
I love how when you lose all lives it just jumps to that.
O⋂M⊏ OV⊏R Anyway, so yea, with it being PAL it has different resolution and frame rates.
.
.
.
.
.
so I had to readjust AAALLLL of my assets in order to make this vid.
*Shakes fist at Tom.
K* In addition, PAL games have a noticeably different pixel aspect ratio, so it needed to be scaled to a laughably large size to have good pixel uniformity.
But hey, that means you can enjoy your corruptions in 5K for the first time, woo! This is also why the aspect ratio in general is so oddly wide, because LOLPAL.
Anyway, I chose this music/graphics corruption because it actually seems to be in sync with the music.
Worth mentioning that Tom smoking a cigar would have never flown over at Nintendo of America.
Damn Jerry, calm the fuck down or you'll break the game! You see? Now look what you did! Now I have to reset the game.
.
.
.
I like his expression in this corruption.
.
.
So am getting damaged randomly here and apparently throwing apples(?) shifts me downward a bit.
Oh hi, Tom! That's his only in-level appearance in this video, lol.
I also love how at this point the apples have started to violate the laws of physics.
“Just a little off the top.
” -Tom, probably.
You know, it probably wouldn't have taken them long to at LEAST code in a proper death animation, sheesh.
Damn, Tom smokes so much that there's a perpetual cloud around BOTH OF THEM.
This is more of a sound corruption than anything else, but the cloud and other graphical glitches are a nice touch.
I must say that the physics in this game are laughably bad.
You walk at a snails pace and you go much faster when JUMPING.
It's just so backwards.
Though one could argue that in same games with good physics that holds true, but not to this extent.
Poor frogs have the smoke could too.
.
.
This is fucking annoying.
You have to hold down, and instead of pressing left or right like a SANE FUCKING CONTROL SCHEME, you have to hold fucking A of all things.
Some sick sound effects here.
.
.
I like how it returns to normal for just a brief moment before it's all “sike, ” and reverts back to the way it was.
Apparently that is the only “death” animation it has.
.
.
“Hey, what's up here?” ATARI MODE, ENGAGE! Obviously, this corruption focuses more on graphical glitches.
As if this game wasn't enough of a pain to navigate itself, it's even worse when you can't even see your own damn character.
Yeah, there really isn't much to this.
I feel as though this is the weakest of the bunch.
I should have replaced it with something more interesting, oh well.
🎶Jerry, the friendly ghost mouse!🎶 Well this broke pretty spectacularly.
.
.
So this is an extremely unstable corruption.
Walking crashes the game, so you can only move when jumping.
attacking MIGHT crash the game, fun times.
Due to it being so crashy, I decided to do multiple hard cuts as that was easier to edit.
I got pretty lucky with these, a bit bit better than last time.
So yeah, about that.
So I found out the hard way that if you have “show input” enabled in Mesen, it adds the input overlay to the AVI, so after discovering that, I had to record the vast majority of footage, whoops! I also found out that this potato laptop is a bit too slow for NESHawk, so I decided to opt for the much faster and potentially more accurate Mesen.
I may stick with this in the future.
Jerry sneezed, found out he had coronavirus, and died.
RIP.
I like it when a game just.
.
.
game overs on its own.
Smashing the start button brings up this: “Yeah, I'm just gunna jump off your fucking chest here.
.
.
” -Jerry, probably.
*sliiiip* Fucking klutz.
.
.
God, that noise.
It almost sounds like a PC game is having audio buffering issues.
Quake 3 Arena was notorious for this.
I'm seriously showing my age now.
So yeah, uhm Jerry with that.
.
.
gyrating? I don't know what that's supposed to be.
It looks like he has a nasty itch in his ass and is desperately trying not to scratch it in public.
I wonder what would happen to the sound if I threw an apple? Oh god that made it worse, much much worse.
Sorry, headphone users.
RIP.
Seriously Jerry, you're underground, go ahead and give it a good scratch if you need relief that badly.
He managed to twerk his way through a solid concrete wall, I'm impressed.
JUST SCRATCH YOUR ASSHOLE ALREADY!!! Well, that's convenient.
Damn, was hoping for another one, not this lag-prone, glitched out, mess.
There we go, that's better.
So this just seems to spawn whatever's in play at the time, or this game's version of “missingno.
” Now I'm just throwing frogs, lol.
I'VE GOT CRABS! APZLTG Mega-jump from running only Jumped so hard he jumped through the floor somehow.
So, that's about it.
Join me next time as I unveil the next Patreon-backed game.
See you soon!.